Hello AmpApps.net,
Thanks for replying to my message.
I now get what you mean by 'polyphony'. If you want the sound to keep on going after you release the key, set the release time to 100 seconds on global. Without this, when you release the key, the sample will abruptly stop playing. If you set the release time to 100 seconds, the sound will not abruptly stop playing, and you will get a realistic sounding drum sound.
Round robin and/or random sample rotation is not possible due to SoundFont limitations. Unfortunately, version 2.04 is extremely limited in what it can do. Maybe we ought to come up with a new standard with everything we want.
Thanks,
Strix.